What steps can I take to resolve a packing error in Unreal Engine 5?

Какой процесс упаковки Windows заканчивается ошибкой, и какие конкретные проблемы возникли в ходе сборки, согласно предоставленному лог-файлу?
  • 4 марта 2025 г. 9:04
Ответы на вопрос 2
Resolving a packing error in Unreal Engine 5 involves several steps that can help identify and fix issues in your project during the packaging process. Here's a structured approach you can take:

### Steps to Resolve Packing Errors in Unreal Engine 5:

1. **Check Error Messages**:
   - Review the output log for specific error messages. Unreal Engine provides detailed logs that indicate what went wrong during the packaging process.
   - Look for keywords like "Error," "Warning," or "Failed" to narrow down the issues.

2. **Review Project Settings**:
   - Ensure that the project settings are configured correctly for the target platform (e.g., Windows, if you are packaging for Windows). Go to **Edit > Project Settings**, and check settings under **Packaging**, **Platforms**, and **Maps & Modes**.

3. **Examine Content**:
   - Make sure all assets used in the level are properly referenced and available. Missing assets can lead to packing errors.
   - Check for any blueprints or materials with errors. Fix or remove any references to assets that cannot be found.

4. **Look for Plugins**:
   - Disable any third-party or unnecessary plugins. Sometimes, plugins may not be compatible with the current version of Unreal Engine or may introduce packaging errors.

5. **Clear Derived Data Cache**:
   - Corrupted or stale derived data can cause issues. Clear the derived data cache by navigating to **Edit > Editor Preferences > General > Derived Data Cache** and selecting “Clear Derived Data Cache”.

6. **Check for Circular Dependencies**:
   - Solve any circular dependencies between assets (e.g., Blueprints).

7. **Address Warnings**:
   - Fix any warnings in the output log, as these may lead to more significant issues during packaging.

8. **Build Configuration**:
   - Ensure that you are using a proper build configuration (e.g., Shipping or Development). Sometimes switching to Development can make debugging easier.

9. **Check for Unsupported Features/Settings**:
   - Some features or settings may not be supported for packaging. Review your project setup and make changes where necessary.

10. **Update Unreal Engine**:
    - Ensure that you are using the latest version of Unreal Engine 5, as updates often fix bugs and improve stability.

11. **Test on a New Project**:
    - Create a simple new project and attempt to package it. If it works, the issue is likely with your current project.

12. **Consult Documentation/Forums**:
    - Check the Unreal Engine documentation and forums for any known issues related to your specific error messages.

If you can provide specific error messages or details from the log file, I’d be able to offer more tailored advice on resolving those specific issues. 
Try doing what the error messages are telling you: 

Detected compiler newer than Visual Studio 2022, please update min version checking in WindowsPlatformCompilerSetup.h


Or install the Visual Studio 2022 instead of what you have.
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