How can I create a system that allows me to select items in my hand using Unreal Engine 4/5?

Can you provide guidance or resources on creating a system in Unreal Engine using line tracing to select items from an inventory, display them in hand using Blueprints, and also place an object on a button press and throw it onto a clamp like in the game "Hello Neighbor"?
  • 26 сентября 2023 г. 18:17
Ответы на вопрос 1
To create a system for selecting items in your hand using Unreal Engine 4/5, you can follow these general steps:

1. Create an inventory system:
   - Set up a data structure (e.g., an array or a data table) to hold information about each item, such as its mesh, name, type, etc.
   - Implement a UI for the inventory, which can display the available items and their relevant information.

2. Implement line tracing for item selection:
   - Set up a line trace from the player's hand/controller in the desired direction.
   - Detect collision with interactable items by checking if they have a collision channel that matches the line trace's settings.
   - On a successful collision, handle the selection. You can store the selected item's reference.

3. Display the selected item in your hand:
   - Create a socket on the player's hand or controller where the item can be attached.
   - When an item is selected, attach its mesh to the socket to make it appear in the player's hand.

4. Place an object on button press:
   - Detect the button press input from the player.
   - Instantiate the selected item at the desired location, such as a predefined spawn point or at the player's hand/socket.
   - Detach and drop the item from the hand, so it appears in the game world.

5. Implement throwing:
   - Detect the button release input from the player to initiate the throw action.
   - Calculate the desired throw velocity and direction based on the player's input and the physics of the game engine.
   - Apply the calculated velocity to the thrown object.

To accomplish these steps, you can use the Blueprint visual scripting system in Unreal Engine. The Unreal Engine documentation is an excellent resource for learning more about these concepts and their implementation in detail. You can find specific documentation and tutorials on these topics on the Unreal Engine website (https://docs.unrealengine.com/en-US/index.html).

Additionally, the official Unreal Engine YouTube channel provides tutorial videos covering various aspects of game development using Unreal Engine, including inventory systems, interacting with objects, line tracing, and more.

It's worth noting that while Unreal Engine 4 and 5 have some differences, the general concepts and approaches described above should be applicable to both versions.
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